Saturday, December 27, 2003

Center for Children & Technology At EDC's Center for Children and Technology, we investigate the roles that technology can play in improving teaching and learning inside and outside the classroom. We also design and develop technology applications that support engaged, active learning in formal and informal settings. Our investigations cover a broad range of activities. We evaluate educational initiatives, projects and programs; conduct basic, applied, formative and partnership research in collaboration with educational, corporate, government and research institutions; consult organizations planning to launch new educational ventures; and develop new programs or boosts existing ones. We divide our work Loosely into six strands, which we describe further on the Web pages assembled in this section of the site.

Friday, December 26, 2003

Dell K-12 Professional Development Courses: "Make the most of your technology investment, and continually improve the educational experience. Professional development offerings enhance existing skills and develop new skills in teachers and administrators.

Dell Offers K-12 Professional Development Programs for Educators, Administrators, and Academic Executives to support nationwide efforts to integrate technology into the academic environment. This offer combines training and technology solutions to help increase adminstrator, teacher and student proficiency."
Futurekids Home Page FUTUREKIDS was founded in 1983 with the express purpose of equipping children with the basic computer skills needed to excel in school and in the workplace. In 1989, after testing and refining our Computer Mastery Program, FUTUREKIDS began the process of creating a worldwide network of computer Learning Centers. To date, FUTUREKIDS has operations in over 70 countries and provides computer literacy training in over 2,000 locations.

Tremendous growth and the global success of our educational methodology lead us to broaden the scope of our services. FUTUREKIDS School Technology Solutions arose from the demand for comprehensive technology programs from public and private schools throughout the world. As these institutions turned to private industry for technical guidance, FUTUREKIDS assumed a leading role in defining educational standards for technology instruction within schools.

The parents of our young students were eager to develop their computer skills at home as well as on the job. To address the growing need for personalized adult computer literacy training, FUTUREKIDS created course offerings designed specifically for adults. These classes have been so well received that in some Learning Centers across the globe adults outnumber the children.

The breadth of FUTUREKIDS success results from a unique teaching philosophy: students of all ages learn best in an interactive, creative environment that enables them to explore, challenge and discover. Our students, regardless of the learning environment, receive hands-on instruction at the computer and are grouped into small classes to ensure a high level of personalized attention.

Another key to our success is that we make technology relevant to people's everyday lives. Integrated, theme-based projects require students to use higher analytical thinking skills as well as the full range of the computer's capability.

Friday, December 19, 2003

Welcome to Froguts! - Virtual Dissection Software
techLEARNING.com | Technology & Learning - The Resource for Education Technology Leaders: "techLEARNING.com is produced by Technology & Learning Magazine, with contributions from hundreds of K-12 teachers, administrators & other experts in the field."

This is a very good resource
The Vinny Awards : "Combine skills in research and writing with teamwork and creativity to win prizes and recognition.

Named after Leonardo da Vinci, the VinnyTM is an award for the best one-minute videos explaining how Science, Technology, Engineering, or Mathematics can help solve common global problems.

The VinnyTM Awards is a contest to produce a one minute video that explains how Science, Technology, Engineering and/or Mathematics (STEM) is being used or can be used to help solve a global problem. Exam ples of such problems include pollution or food distribution. Teams of students work with a teacher and a mentor to research a global problem and ways that STEM is or can be used to help solve the problem. You might want to pick a problem that has an im pact on your community or is of concern to you and people you know. The team then brainstorms about how to explain the problem and solution to 4th graders with a video, and then produces the video. The team submits the video and other materials. Sometime in the Spring of 2004, CNU will announce the winners and award prizes.

Teams must be composed of students from who are all within the same grade range (Elementary, Middle, or High School). For example, a middle school team would have students from grades 6-8 only. The videos can be produced in either English or Span ish. This means there are six categories, each with a prize. "
About Us: "The George Lucas Educational Foundation (GLEF) is a nonprofit operating foundation that documents and disseminates models of the most innovative practices in our nation's K-12 schools. We serve this mission through the creation of media -- from films, books, and newsletters, to CD-ROMs and DVDs. Our Web site contains all of our multimedia content published since 1997.

What is 'Edutopia'?

The word conjures up an ideal educational landscape, where students are motivated to learn and teachers are energized by the excitement of teaching. In these schools, parents and other professionals from the community -- architects, artists, physicians, and writers, among others -- contribute their expertise and resources. Technology is readily available and enables students, teachers, and administrators to seek knowledge and expertise beyond the school building. 'Edutopia' is a vision of powerful teaching and learning -- and the good news is that the vision is being realized today in our nation's best schools.

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